ADM Scope by WM Studios
Coming soonOpen an immersive ADM master and see it: objects in 3D, energy per zone, loudness, points to check, headphone monitoring. In seconds, without a mixing session.
- 3DObjects, bed and subwoofer in the room
- QCADM metadata checks (ITU-R BS.2076)
- LUFSBed and full-mix loudness, true peak
- A/BBinaural or stereo, at matched loudness
Your mix, in the room
Every object in its place, with its trajectory. Bed speakers light up when they play, the subwoofer reacts to the LFE.
- Rotate, zoom, hover for the exact name and position
- Objects that come too close are flagged
- One time bar for the whole application

The figures an engineer looks at
Energy per zone (front, surround, height, LFE), perceptually weighted, low / mid / high balance, dynamics, and points to check, explained.
- Every value says whether it is measured, estimated or interpreted
- For each point: why, and what to listen for
- No judgement of taste: an artistic choice stays a choice

Ready to deliver, at a glance
Integrated loudness, true peak and loudness range of the bed (exact) and of the full mix (estimate), with a delivery check against the chosen target.
- Short-term loudness over the whole track
- Live metering in the DAW (VST3 plug-in)
- Exportable PDF or HTML report

Binaural and stereo, level-matched
The headphone render is matched to the level of the 7.1.4 render. Switch instantly to the stereo version of the same track, at matched loudness, to compare without being fooled by volume.
- Generic headphone signatures and your own EQ curves
- Your own HRTF as SOFA files (AES69)
- Monitoring render, never clipping

Everything the file contains
ADM tree, XML, metadata quality checks, object timeline, per-track waveforms, and differences between two versions of a master.
- Silent tracks, position glitches, forgotten headphone modes
- Container information of immersive MP4 files
- Local analysis: no file is ever uploaded

ADM Scope in pictures
Real screenshots of the software, on a master of one of our titles (artist names removed).








Born in our studios
WM Studios is the team behind White Mastering Studios: mastering and immersive mixing every day, in dedicated rooms, including a listed Dolby Atmos Music studio.
ADM Scope brings together what we check before every delivery: technical inspection of the ADM file, 3D spatial visualisation and comparative listening. We built it for our own needs, and for every engineer who delivers in immersive formats.
At a glance
- Files
ADM BW64 / WAV (ITU-R BS.2076, BS.2088); container information of immersive MP4 files
- Platforms
Windows: VST3 plug-in and standalone application. macOS in preparation
- Languages
English and French
- Privacy
Everything runs on your machine, no file or metadata is sent anywhere
Independent
ADM Scope reads the open ADM format (ITU standards), including masters intended for Dolby Atmos. It is not affiliated with Dolby Laboratories or Apple. Its speaker and headphone renders are monitoring renders: they do not replace the renderer of your mixing tool.

ADM Scope
ADM Scope is going through its final studio tests. Write to us to be notified at launch.